gree / gree/unity-webview

Loading Webgl games

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Dominant language
Objective-C++
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Description

is it compactible for loading webgl games inside another unity game made for android. Im encountering with an issue like infante loading and Runtime Error: memory access out of bounds.

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with the Android Unity setup that loads the WebGL game and reproduce the infinite loading plus “Runtime Error: memory access out of bounds.” Done means the compatibility question and failure behavior are documented with a reproducible result; the report names no file or test to inspect.

Written by the indexing model from the issue text.

Assessment

Tech stack
android, unity
Domain
game-dev, mobile-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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