No OpenGL in webview?
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Description
I am trying to run a 360 video javascript library(krpano) in the webview on Android(4.4.2). the video works on the device if opened in chrome. However, when I try to load it in my application, or even the sample application provided I get an error message.
"HTML5 Browser support with webgl or css3d support required"
I assume this means that the webview is not using chrome?
Is there a way to use chrome for the webview? Can webgl be enabled? if so, how?
thank you
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the sample application and the Android WebView configuration described in the issue, then compare its behavior with the same 360 video library in Chrome on Android 4.4.2. Determine whether WebGL or CSS3D support can be enabled, or whether Chrome can be used, and document the supported resolution for the reported error.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- android, javascript, unity
- Domain
- mobile-dev, web-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100