Meta XR integration using All in One SDK
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- Dominant language
- Objective-C++
- Stars
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- Forks
- 734
- Avg merge
- 11h 39m
- Merged PRs (30d)
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Description
I am trying to integrate meta All in One SDK with this web view but for that meta XR uses its own environment and according to me that web-view not being a 3D element is hiding behind that environment, could you suggest something that can be done in order to make this webview a 3D object?
I am not looking for alternate solutions that are available on Unity Asset Store, but I am looking forward to contribute to this repo by making this web-view a 3D object.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by examining the repository's Unity webview integration and how Meta's All in One SDK handles its environment. The issue does not name files, tests, or entry points; done would mean establishing whether this webview can render as a 3D object in the Meta XR environment.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- unity
- Domain
- ar-vr-xr, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100