webgl load - unload Scene produces error
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- Objective-C++
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Description
this is the error that i face
also a problem with the margings while i set it to 190 from the top (190 doesnt change) it keeps giving me a small gap
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First steps
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Research direction
Start by reproducing the WebGL load and unload Scene sequence and inspect the error shown in the attached screenshot. Also verify how a top margin of 190 is applied and rendered; done means the unload error is resolved and the configured margin produces the expected gap.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, unity
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100