Output 1D Unknown-Length Array from 2D Known-Length Array
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- JavaScript
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Description
I'm trying to generate an unknown-length array, from an input image or 2D array.
I want to distribute data using a **noise** image, for example:
For every white pixel -> Save the position of it (x, y) and push it to an array so you end up having a Z-length array. Where Z is the number of white pixels in the noise image.
**Input**

**Output**
`[[x1, y1], [x2, y2], .... [xZ, yZ]]`
In result I get all the locations of where a pixel is white.
I need to use GPU power, since noise images are huge in my use case and must be updated at least at 24 fps.

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