Graphical output has "padded" data when pipelining in a non matching texture size
- Dominant language
- JavaScript
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Description

## *What* is wrong?
When pipelining in another kernel with a different size to the kernel that is marked graphical, the canvas becomes bigger by the same factor.
## *Where* does it happen?
In the browser.
## *How* do we replicate the issue?
https://codesandbox.io/s/lucid-wilson-5eb3d
```javascript
let kernalA = gpu.createKernel(
function () {
return this.thread.x / 100;
},
{
output: [100, 100, 10],
pipeline: true
}
);
let kernalB = gpu.createKernel(
function (pars) {
this.color(pars[0][this.thread.y][this.thread.x], 0, 0);
},
{
output: [100, 100],
graphical: true
}
);
kernalB(kernalA());
```
## *How* important is this (1-5)?
6(9)
## Expected behavior (i.e. solution)
The dimensions of the canvas should match the output of the kernel marked as graphical.
## Other Comments
Contributor guide
Assessment
This issue has not been assessed yet.