modules/rle: consider offseting symbol count by one
Open
app
enhancement
- Dominant language
- C++
- Stars
- 1.9k
- Forks
- 283
- Avg merge
- 2d 10h
- Merged PRs (30d)
- 135
Description
per @grebe on #974 and #1006:
> I think it is useful to treat count as being offset by 1 so count=0 means 1 symbol, count=1 means 2 symbols, etc. Disallowing count=0 is wasteful when count is narrow, e.g. in the case of count being 1 bit it will always be longer. If you encode count with an offset, it should probably be named something like `offset_count` or `count_minus_one` to avoid confusion.
Contributor guide
Assessment
This issue has not been assessed yet.