Exception thrown at 0x00007FFA1FEEFF34 (shaderc_shared.dll)
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- C++
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Description
Exception thrown at 0x00007FFA1FEEFF34 (shaderc_shared.dll) in XXXXX.exe: 0xC0000005: Access violation reading location 0x0000000000000020.
my computer always use last drivers, last all. core i7 8086, RTX3080, WIN10 64bits, no lack of RAM or HDD space, last official Vulkan SDK 1.2.176.1
Problem :
in debugmode, Visual studio break showing this information. It is caused by an error on a quite long glsl shader (1500 lines), in C++ function CompileGlslToSpv
- If i do not make any error writing my shader, all is right and my program is running correctly as expected.
- If i rename the access to a structure member in a macro, it make that error/crash
I was waiting for an error, but not this way. i am able to reproduce it easily, and it make the same error/crash after a fresh system reboot
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