google / google/open-location-code-swift

Floating point precision issues for Swift

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Swift
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Description

Hello from the main Open Location Code repo!

We're currently working on fixing floating point precision issues with the various implementations (see [here](https://github.com/google/open-location-code/issues/307)). For the implementations not directly in the main repo, we're asking for the owners to update their code accordingly. Would you be able to do the following when you get a chance?

1) Run the new test cases in test_data/encoding.csv.
2) If they fail, fix your implementation to properly handle the floating point precision issues. I'll post again when we have a commit that you can use for reference.

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