Shader access for segment property values
- Dominant language
- TypeScript
- Stars
- 1.5k
- Forks
- 389
- Avg merge
- 3d 21h
- Merged PRs (30d)
- 3
Description
Currently neuroglancer shaders do not have access to segment properties for skeletons. This prevents us from doing useful things like modulating the appearance of objects based on segment-level properties.
For example: adjusting the skeleton shader to show neurons in different colors based on a segment property, or changing the way an axons or dendrites are visualized based on a segment property.
Mesh shaders also do not have segment property access, so one cannot modulate the appearance of a mesh based on segment properties.
Separately, segment properties are not possible to set via a local json state, and so dynamic modulation of a visualization of individual segments is not possible beyond 'visible/not-visible'.
cc @fcollman, @pedson
Contributor guide
Assessment
This issue has not been assessed yet.