Texture backed by HardwareBuffer on Android
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Description
Any chance such a texture can be visually inspected? A lot of these in the log: ``W 11:21:54.144 gapis Framebuffer error after capture<75fb57372575487e3524b2b5c6b1409c1b27ce15>.commands[33586]: No format set``
HardwareBuffer created with AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM, usage AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER | AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE. Then egl image created from eglGetNativeClientBufferANDROID and then attached via glEGLImageTargetTexStorageEXT. Thanks.
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