Replay error when using gl_InstanceID
Open
bug
GAPIS
GLES
P3
triaged
- Dominant language
- Go
- Stars
- 2.2k
- Forks
- 329
- PR merge metrics
- No merged PRs in 30d
Description
Attempting to use `gl_InstanceID` in a `310 es` shader translates to something that produces the following error:
`error C7592: ARB_separate_shader_objects requires built-in block gl_PerVertex to be redeclared before accessing its members`
Contributor guide
Assessment
This issue has not been assessed yet.