The captured frame is different from the frame on the phone for Chrome while in VR
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Description
It looks like the background/environment for Chrome is somehow not drawing when captured with gapid. The content area of Chrome is also missing (The content is a TEXTURE_EXTERNAL_OES, not sure if this matters).
To repo, you need a Daydream headset and a daydream compatible phone (i.e. pixel phone). I tested on my pixel XL phone with a user-debug Android build. To enter VR mode, you just need to scan the NFC tag in Daydream headset with your phone while Chrome is the foreground app.
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