google / google/filament

SSR reflected image is black.

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#9,612 4 comments 0 reactions 1 assignee Claimed by @pixelflinger View on GitHub
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Description

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**Describe the bug**
The pixels reflected using SSR is all black in android.

**To Reproduce**
View SSR settings are default.
Ground material:
-Metallic: 1 (or any near 1 to view reflections)
-Roughness: 0
-Albedo: full white

I tried several different ambient light, SSR, and ground material settings, but they all result in a completely black reflection.

**Expected behavior**
Reflections should be the color of the ball and the cube.

**Screenshots**
![Image](https://github.com/user-attachments/assets/3614ae5b-107f-45b1-a488-e25ced003f33)

**Logs**
No logs available.

**Desktop (please complete the following information):**
Galaxy S23 - Android 15

1x 3.2 GHz Cortex-X3 + 2x 2.8 GHz Cortex-A715 + 2x 2.8 GHz Cortex-A710 + 3x 2.0 GHz Cortex-A510
Snapdragon 8 Gen 2 Qualcomm SM8550-AB
Vulkan and Opengl (happens in both)

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