google / google/filament

add loadTexture from ByteArrays in filament-utils

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#9,411 3 comments 0 reactions 1 assignee Claimed by @pixelflinger View on GitHub
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Description

The current implementation of loadTexture in filament.utils.TextureLoader only works for loading the bitmap from Resources.

I propose overloading the function to include an implementation that also loads the bitmap from a ByteArray.

This would be a Android only change AFAIK. I only have used filament for Android so far.

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