"Prepare View Uniforms" not updated for transparent picking under certain condition
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Description
filament 1.56.6
to reproduce(case 1)
1. enable transparent pick
2. disable ssao
3. enable shadow directional light
the "Picking Render Pass" use frame uniform buffer from shadow pass;
to reproduce(case 2)
1. enable transparent pick
2. disable ssao
3. disable shadow directional light
4. crash
I think it has something related to frame graph, which I have not checked.
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