google / google/filament

Intel HD Graphics issues with post processing

Open
#6,442 3 comments 0 reactions 1 assignee Claimed by @pixelflinger View on GitHub
gpu specific opengl
Dominant language
C++
Stars
20.5k
Forks
2.3k
Avg merge
2d 14h
Merged PRs (30d)
83

Description

**Describe the bug**

While trying to run an OpenGL filament app on a laptop, I noticed I couldn't get the postprocess to work without MSAA 2x (pixels are rendered black in 1x).

By using the released samples, I could reproduce an issue that is probably related: disabling bloom breaks the rendering unless I enable the MSAA4X checkbox.

**To Reproduce**
Steps to reproduce the behavior:
- On a HD Graphics 520 gpu, run "material_sandbox -a opengl cube.obj"
- uncheck the "bloom" checkbox, notice the cube disappears
- check the MSAA4x checkbox, notice the cube reappears

The cube.obj file comes from https://github.com/google/filament/blob/main/assets/models/cube/cube.obj

**Screenshots**

https://user-images.githubusercontent.com/11277063/211883185-dd4ae530-f049-4c31-93ce-4c7fa941db6f.mp4

**Desktop (please complete the following information):**
- OS: Windows 10
- GPU: Intel(R) HD Graphics 520
- Backend: OpenGL

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.