Shader link error using MaterialBuilder at runtime
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gpu specific
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- C++
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Description
Android app sample-material-builder fails at runtime with the following logcat error:
```
E/Filament: Link error in "Clear coat":
"(null)"
```
The problem goes away if you swap from `MaterialBuilder.Optimization.NONE` to `MaterialBuilder.Optimization.PERFORMANCE` on [this line](https://github.com/google/filament/blob/release/android/samples/sample-material-builder/src/main/java/com/google/android/filament/material_builder/MainActivity.kt#L217).
I'm using the _release_ branch.
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