How to load uv for a decoded draco obj model
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Description
Hi, I am doing a project to use draco to compress my obj model. Compression is successful but I don't have any idea about how to load uv for the model when decoding the drc file while using the draco_mesh_decoder.js since the .mtl and corresponding jpg file are not covered by the draco compression process.
Could you please share me some example code or some links to introduce the solutions, thanks a lot!
PS: I am using three.js as the basic frame.
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