[Fluid simulation] Fix address mode in compute samplers to resolve bloom issues
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fluid simulation
- Dominant language
- C++
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- 107
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Description
Address the problems discussed in https://github.com/google/bigwheels/pull/20#discussion_r1060677696_
This breaks the bloom

changing it to REPEAT fixes it (should only be applied for this texture, not the speed one and others, otherwise speed will leak around the edges.

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