[glTF] Support meshes with non-triangle primitive modes
Open
enhancement
- Dominant language
- C++
- Stars
- 107
- Forks
- 42
- PR merge metrics
- No merged PRs in 30d
Description
`GltfLoader::LoadMeshData` only loads meshes that use the triangle primitive mode. However, [5.24.4](https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#_mesh_primitive_mode) defines other support primitives like lines, points, triangle strips, and triangle fans.
This would allow BigWheels to load and render:
- [MeshPrimitiveModes](https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/MeshPrimitiveModes)
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