Teeth/tongue pertruding on certain random component combinations
- Dominant language
- Python
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Description
Thanks for sharing this work! I am having a lot of fun getting to know this head model. Very cool stuff. So far I have found some pretty disturbing looking people in there. Head components 0, 6, 7 and 10 appear to have to do with the fullness/sunken-ness of the cheeks and the width of the skull. The first teeth component has to do with the width of the palette. When these are set a combination of extremes, it is possible to make a head where the teeth are exterior to the cheeks. In this example you can also see what appears to be the tongue bulging out as well.
Contributor guide
Research direction
No file, test, or entry point is named. Start by reproducing the reported head-component combinations, especially extremes involving components 0, 6, 7, 10 and the first teeth component; done means teeth and tongue remain inside the cheeks across valid combinations.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- python
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Active
- Clarity
- Needs clarification
- Newbie friendliness
- 45/100