google-deepmind / google-deepmind/mujoco
Supporting PBR
Open
enhancement
- Dominant language
- C++
- Stars
- 15.2k
- Forks
- 1.8k
- Avg merge
- 10d 16h
- Merged PRs (30d)
- 25
Description
### The feature, motivation and pitch
Hi,
It would be great if Mujoco could start supporting different texture pbr maps, either through tags, or by directly supporting gltf/glb objects.
This would greatly open up a lot more types of simulations to happen inside of mujoco.
Thank you!
### Alternatives
Currrently, I'm using genesis and isaac sim as an alternative, but in terms of ease of use, and accuracy in simulations, I would love for this to exist in mujoco.
### Additional context
_No response_
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Assessment
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