google-deepmind / google-deepmind/mujoco

Supporting PBR

Open
#2,674 5 comments 5 reactions 1 assignee Claimed by @erez-tom View on GitHub
enhancement
Dominant language
C++
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Avg merge
10d 16h
Merged PRs (30d)
25

Description

### The feature, motivation and pitch

Hi,

It would be great if Mujoco could start supporting different texture pbr maps, either through tags, or by directly supporting gltf/glb objects.

This would greatly open up a lot more types of simulations to happen inside of mujoco.

Thank you!

### Alternatives

Currrently, I'm using genesis and isaac sim as an alternative, but in terms of ease of use, and accuracy in simulations, I would love for this to exist in mujoco.

### Additional context

_No response_

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