godotjs / godotjs/GodotJS

Overridden methods from gdextension

Open
#56 3 comments 0 reactions 0 assignees View on GitHub
Dominant language
C
Stars
765
Forks
46
PR merge metrics
No merged PRs in 30d

Description

I know there is no support for C++ at the moment, I think this is just for the future when there is time. My problem is that I have implemented a node on gdextension and in the node the `ready()` method is used and I inherit from it in js, as I understand the js environment does not know about virtual methods that have been defined, so calling `super._ready()` gives a natural error that there is no such method, even though it is supposed to be there, and also when I define a method in js it overrides a method of the base class because of which the base class stops working as it should.

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.