godotengine / godotengine/godot

Sub-window graphics issues with Forward+ on Raspberry Pi

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#99,343 5 comments 0 reactions 0 assignees View on GitHub
bug needs testing platform:linuxbsd topic:platforms
Dominant language
C++
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Description

### Tested versions

- Reproducible in 4.3-stable

### System information

Godot v4.3.stable - Debian GNU/Linux 12 (bookworm) 12 - Wayland - Vulkan (Forward+) - integrated V3D 7.1.7 - ARM Cortex-A76 (4 Threads)

### Issue description

Whenever I have a 3d scene open (even a blank one), the menus and sub-windows have a graphical glitch. I've attached a couple images.
![20241116_17h53m33s_grim](https://github.com/user-attachments/assets/ef858e2a-3fbf-4db9-af42-9cfce82161ad)
![20241116_17h53m39s_grim](https://github.com/user-attachments/assets/a5633c12-fe9a-407a-9cb7-e61ff5c39aa1)
![20241116_17h54m01s_grim](https://github.com/user-attachments/assets/22bcc7c2-0d8c-4805-82cc-3132a8a7852d)
![20241116_17h54m07s_grim](https://github.com/user-attachments/assets/7ae0c1e4-7809-454b-9dd5-db81442b2212)

### Steps to reproduce

Absolutely no specific project is necessary. Just start a 3d scene and open a menu or try to add a node.

### Minimal reproduction project (MRP)

N/A

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

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