godotengine / godotengine/godot
[macOS] Export to Windows doesn't start unless I click on the Wine app
Open
bug
platform:macos
platform:windows
topic:export
- Dominant language
- C++
- Stars
- 117k
- Forks
- 26.8k
- PR merge metrics
- PR metrics pending
Description
### Tested versions
4.3.stable
### System information
Godot v4.3.stable - macOS 15.0.1 - Vulkan (Mobile) - integrated Apple M3 Max - Apple M3 Max (14 Threads)
### Issue description
https://github.com/user-attachments/assets/f0b4b566-b330-4581-8987-950dfab62217
### Steps to reproduce
Export to Windows on macOS.
### Minimal reproduction project (MRP)
n/a
Contributor guide
Research direction
Reproduce the Windows export on macOS 15.0.1 with Godot 4.3.stable, using the attached video to compare the behavior. Investigate the macOS-to-Windows export flow and Wine interaction; done means the export starts without requiring a click on the Wine app.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- macos
- Domain
- build-system, desktop
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100