godotengine / godotengine/godot

Editor Window width can't be resized down when using a RTL language.

Open
#97,983 5 comments 0 reactions 0 assignees View on GitHub
bug topic:gui
Dominant language
C++
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Forks
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PR merge metrics
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Description

### Tested versions

4.4.dev

### System information

Windows 10

### Issue description

https://github.com/user-attachments/assets/4628dd62-5e3f-41f6-9c4b-76462521dffe

### Steps to reproduce

Change language to Arabic and make the editor full screen, then close it and start the editor again and you will be unable to resize down the editor.

Disabling the root `Window` `wrap_controls` fixes it.

### Minimal reproduction project (MRP)

N/A.

Contributor guide

Open the contributing guide

Research direction

Reproduce the issue in Godot 4.4.dev on Windows 10 by switching to Arabic, entering and leaving fullscreen, then trying to resize the editor downward. Start by inspecting the root Window's wrap_controls behavior and compare it with wrap_controls disabled. Done means the editor remains resizable after restarting while using an RTL language.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
desktop, localization
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
42/100

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