godotengine / godotengine/godot
Editor Window width can't be resized down when using a RTL language.
- Dominant language
- C++
- Stars
- 117k
- Forks
- 26.8k
- PR merge metrics
- PR metrics pending
Description
### Tested versions
4.4.dev
### System information
Windows 10
### Issue description
https://github.com/user-attachments/assets/4628dd62-5e3f-41f6-9c4b-76462521dffe
### Steps to reproduce
Change language to Arabic and make the editor full screen, then close it and start the editor again and you will be unable to resize down the editor.
Disabling the root `Window` `wrap_controls` fixes it.
### Minimal reproduction project (MRP)
N/A.
Contributor guide
Research direction
Reproduce the issue in Godot 4.4.dev on Windows 10 by switching to Arabic, entering and leaving fullscreen, then trying to resize the editor downward. Start by inspecting the root Window's wrap_controls behavior and compare it with wrap_controls disabled. Done means the editor remains resizable after restarting while using an RTL language.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- desktop, localization
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 42/100