godotengine / godotengine/godot
Exporting 3D projects to Raspberry Pi doesn't seem to work, ERROR: No loader found for resource: (expected type: CompressedTexture2D)
- Dominant language
- C++
- Stars
- 117k
- Forks
- 26.8k
- PR merge metrics
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Description
### Tested versions
4.2 and 4.3
### System information
windows on X86 and linux on arm
### Issue description
See title.
### Steps to reproduce
Just try exporting to linux on arm the app will not launch.
### Minimal reproduction project (MRP)
Take any project and export to linux on arm.
Contributor guide
Research direction
Start by reproducing the failure with the reported Godot versions on a Linux ARM export, using the minimal project described in the issue. Investigate why the exported app cannot load CompressedTexture2D resources; done means the exported 3D project launches successfully on Raspberry Pi and the regression is covered by an appropriate test or reproduction check.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- godot, linux, raspberry-pi
- Domain
- embedded-iot, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100