godotengine / godotengine/godot

Exporting 3D projects to Raspberry Pi doesn't seem to work, ERROR: No loader found for resource: (expected type: CompressedTexture2D)

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#97,759 6 comments 1 reaction 0 assignees View on GitHub
bug needs testing platform:linuxbsd topic:export topic:import
Dominant language
C++
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Forks
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PR merge metrics
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Description

### Tested versions

4.2 and 4.3

### System information

windows on X86 and linux on arm

### Issue description

See title.

### Steps to reproduce

Just try exporting to linux on arm the app will not launch.

### Minimal reproduction project (MRP)

Take any project and export to linux on arm.

Contributor guide

Open the contributing guide

Research direction

Start by reproducing the failure with the reported Godot versions on a Linux ARM export, using the minimal project described in the issue. Investigate why the exported app cannot load CompressedTexture2D resources; done means the exported 3D project launches successfully on Raspberry Pi and the regression is covered by an appropriate test or reproduction check.

Written by the indexing model from the issue text.

Assessment

Tech stack
godot, linux, raspberry-pi
Domain
embedded-iot, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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