godotengine / godotengine/godot
FileDialog unable to be interacted with when launched from PopupWindow
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- C++
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Description
### Tested versions
- Reproducible in 4.2.2 stable and 4.3 stable, untested in other versions
### System information
Godot v4.3.stable.mono - Windows 10.0.19045 - GLES3 (Compatibility) - Intel(R) UHD Graphics 620 (Intel Corporation; 25.20.100.6577) - Intel(R) Core(TM) i3-8130U CPU @ 2.20GHz (4 Threads)
### Issue description
When launched from a PopupWindow, either directly or via callback, the FileDialog window cannot be closed, moved, or meaningfully interacted with.
### Steps to reproduce
In the MRP, click the "save" button to directly launch the FileDialog window (this should work). Click the "save with popup" button to launch a PopupWindow which can launch the FileDialog. This FileDialog exhibits the strange behavior.
### Minimal reproduction project (MRP)
[FileDialogIssueMRP.zip](https://github.com/user-attachments/files/17078093/FileDialogIssueMRP.zip)
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