godotengine / godotengine/godot
Display Wireframe doesn't work in Android editor `Mobile` renderer
- Dominant language
- C++
- Stars
- 117k
- Forks
- 26.8k
- PR merge metrics
- PR metrics pending
Description
### Tested versions
- Reproducible in 4.2.2.stable, 4.3.stable `Mobile` renderer
- Not Reproducible in 4.3.stable `compatibility` renderer
### System information
Android-11,Redmi 10 2022
### Issue description
If I enable Display Wireframe on `Mobile` renderer it just shows mesh as normal display.

### Steps to reproduce
Open a tscn with mesh in `Mobile` renderer , then set view to Display Wireframe.
### Minimal reproduction project (MRP)
[wireframe.zip](https://github.com/user-attachments/files/16885139/wireframe.zip)
Contributor guide
Research direction
Start with the attached wireframe.zip reproduction and trace the editor's Display Wireframe path for the Mobile renderer, comparing it with the working compatibility renderer. Done means the same mesh visibly renders as wireframe on Android with the Mobile renderer, while the existing compatibility behavior remains unchanged.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- android, cpp
- Domain
- computer-graphics, game-dev, mobile-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 40/100