godotengine / godotengine/godot

Inspector folding not working properly.

Open
#96,341 12 comments 1 reaction 0 assignees View on GitHub
bug confirmed topic:editor
Dominant language
C++
Stars
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Forks
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PR merge metrics
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Description

### Tested versions

v4.4.dev1.official [28a72fa43]

### System information

w10 64

### Issue description

Watch the video, the indicators take on states without me clicking on them, then to correct it I have to make several extra clicks to get the indicator back to its correct state

https://github.com/user-attachments/assets/9e1847a8-a728-48ff-9fe2-317cc3158ce7

### Steps to reproduce

see the video

### Minimal reproduction project (MRP)

...

Contributor guide

Open the contributing guide

Research direction

Start by reproducing the Inspector folding behavior from the attached video on Godot v4.4.dev1. The issue names no source files or minimal reproduction project, so trace the Inspector editor code and verify that indicators remain in their correct states without extra clicks.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, godot
Domain
game-dev, tooling
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Active
Clarity
Needs clarification
Newbie friendliness
35/100

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