godotengine / godotengine/godot
Inspector folding not working properly.
- Dominant language
- C++
- Stars
- 117k
- Forks
- 26.8k
- PR merge metrics
- PR metrics pending
Description
### Tested versions
v4.4.dev1.official [28a72fa43]
### System information
w10 64
### Issue description
Watch the video, the indicators take on states without me clicking on them, then to correct it I have to make several extra clicks to get the indicator back to its correct state
https://github.com/user-attachments/assets/9e1847a8-a728-48ff-9fe2-317cc3158ce7
### Steps to reproduce
see the video
### Minimal reproduction project (MRP)
...
Contributor guide
Research direction
Start by reproducing the Inspector folding behavior from the attached video on Godot v4.4.dev1. The issue names no source files or minimal reproduction project, so trace the Inspector editor code and verify that indicators remain in their correct states without extra clicks.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, godot
- Domain
- game-dev, tooling
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Active
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100