godotengine / godotengine/godot
Viewport camera won't rotate when pressing right mouse click while using a Wacom Tablet and Pen.
- Dominant language
- C++
- Stars
- 117k
- Forks
- 26.8k
- PR merge metrics
- PR metrics pending
Description
### Tested versions
This is reproducible in any project in any version of godot.
### System information
Windows 11 - Godot Engine v4.3.stable.official
### Issue description
Viewport camera won't rotate when pressing right mouse click while using a Wacom Tablet and Pen. The right mouse button has to be configured to one of the pen buttons to test this.
When using a mouse the viewport camera rotates when pressing and moving a mouse. So it should have the same behavior when using a tablet for navigating.
This is quite a bummer for artists that use devices like Wacom tablet for pretty much any kind of work of navigation using a computer.
This is reproducible in any project in any version of godot.
### Steps to reproduce
The right mouse button has to be configured to one of the pen buttons to test this.
When using a mouse the viewport camera rotates when pressing and moving a mouse. But won't work the same way with a pen and tablet.
### Minimal reproduction project (MRP)
This is reproducible in any project in any version of godot.
Contributor guide
Research direction
Reproduce the issue in the Godot editor on Windows 11 using a Wacom tablet with the right mouse button assigned to a pen button, then compare viewport camera navigation with a mouse. Done means pressing and moving with the pen button rotates the viewport camera as mouse input does; no source file or test is identified in the issue.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- desktop-dev, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100