godotengine / godotengine/godot

Godot 4.3 export to Android release and debug issue aab files

Open
#96,161 3 comments 0 reactions 0 assignees View on GitHub
bug platform:android topic:export
Dominant language
C++
Stars
117k
Forks
26.8k
PR merge metrics
PR metrics pending

Description

### Tested versions

Reproduce on Godot 4.3stable version.

### System information

windows 10 - Godot 4.3

### Issue description

When exporting to Android aab file I have got the issue. The release file is bigger than debug one. When I extracted the release file I found dir "BUNDLE-METADATA" containing com.android.tools.build.debugsymbols and big *.so files

### Steps to reproduce

1 Create new project
2 Install Android build template
3 Project-Export add android export
4 Check: Use gradle build
5 Choose: Export AAB
6 Export project
7 Export with Debug create 2 variants using .aab extension

8 * to release export use keystore
![Screenshot_4](https://github.com/user-attachments/assets/290152e5-6108-43aa-9123-170a59173167)

### Minimal reproduction project (MRP)

[issue_test.zip](https://github.com/user-attachments/files/16761586/issue_test.zip)
readme.txt file contains the keystore user and password
I cannot download my .aab files because they are 45 MB for debug and 84 MB for release

Contributor guide

Open the contributing guide

Research direction

Start with the reproduction steps in the issue and the issue_test.zip project; inspect its readme.txt for the stated export setup. Reproduce the Android Gradle AAB exports for debug and release, then compare the extracted bundles, including BUNDLE-METADATA and the .so files. Done means the release/debug difference is explained and the reported release contents or size issue is resolved.

Written by the indexing model from the issue text.

Assessment

Tech stack
android
Domain
build-system, mobile-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
32/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.