godotengine / godotengine/godot

Clicking any element in certain popups will cause the body contents of the popup to visibly shift but not the interactable controls (Windows ARM)

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#96,037 6 comments 0 reactions 0 assignees View on GitHub
bug platform:windows topic:platforms
Dominant language
C++
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Description

### Tested versions

- Reproducible in 4.3 Stable Mono at least, and all other versions that I've tried including all dev builds of 4.3 and builds out to 4.1, both native Arm64 and x86_64 builds.

### System information

Godot v4.3.stable.mono - Windows 10.0.27686 - GLES3 (Compatibility) - D3D12 (Qualcomm(R) Adreno(TM) 8cx Gen 3) - Snapdragon (TM) 8cx Gen 3 @ 3.0 GHz (8 Threads)

### Issue description

When clicking on the inner body of some windows in Godot on this laptop, the contents will visually shift but the clickable controls will not.

This is probably going to be a weird one, because it's a Windows on ARM device.

![image](https://github.com/user-attachments/assets/1857d091-9c1f-4644-9250-22d0ee722264)

### Steps to reproduce

1. Be on a Thinkpad X13s.
2. Open Godot.
3. Create a new project.
4. Click "Browse".
5. Click anywhere in the explorer window view.

### Minimal reproduction project (MRP)

N/A

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

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