godotengine / godotengine/godot

Poor performancy in the inspector tab

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#95,370 5 comments 1 reaction 0 assignees View on GitHub
bug needs testing performance topic:editor
Dominant language
C++
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Description

### Tested versions

- Reproducible in 4.2.2stable

### System information

Godot v4.2.2.stable - Linux Mint 22 (Wilma) - X11 - Vulkan (Forward+) - dedicated AMD Radeon RX 6600 (amdgpu; 6.7.0) - AMD Ryzen 5 3600 6-Core Processor (12 Threads)

### Issue description

When I interact with anything in the inspector tab, there is pretty bad lag and context menus take at least 3 seconds to come up. This even happens in a practically empty scene/project. This is not always the case, but when it happens and I open a new project it still exists.

### Steps to reproduce

Open new project, add control node for example, interact with eg. any dropdown many

### Minimal reproduction project (MRP)

N/A

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

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