godotengine / godotengine/godot
Poor performancy in the inspector tab
- Dominant language
- C++
- Stars
- 117k
- Forks
- 26.8k
- PR merge metrics
- PR metrics pending
Description
### Tested versions
- Reproducible in 4.2.2stable
### System information
Godot v4.2.2.stable - Linux Mint 22 (Wilma) - X11 - Vulkan (Forward+) - dedicated AMD Radeon RX 6600 (amdgpu; 6.7.0) - AMD Ryzen 5 3600 6-Core Processor (12 Threads)
### Issue description
When I interact with anything in the inspector tab, there is pretty bad lag and context menus take at least 3 seconds to come up. This even happens in a practically empty scene/project. This is not always the case, but when it happens and I open a new project it still exists.
### Steps to reproduce
Open new project, add control node for example, interact with eg. any dropdown many
### Minimal reproduction project (MRP)
N/A
Contributor guide
Assessment
This issue has not been assessed yet.