godotengine / godotengine/godot

weird error message when opening a repo for the first time after cloning

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#95,290 12 comments 0 reactions 0 assignees View on GitHub
needs testing platform:android topic:core
Dominant language
C++
Stars
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Forks
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PR merge metrics
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Description

### Tested versions

- Reproducible in: 4.2.2.stable,4.3.rc3

### System information

Android 11-Redmi 10 2022-Godot v4.2.2.stable

### Issue description

When i clone my preexisting repo from github and open it for the first time with godot
Editor it there is a error in the output it says
> Cannot convert to <-> from compressed formats. Use compress() and decompress() instead.

![Screenshot_2024-08-08-22-47-59-102_org godotengine editor v4](https://github.com/user-attachments/assets/a1540f39-0df8-4195-b591-bafa8694b0a7)
It doesn't cause any issue tho. Everything works normally AFAIK.
It doesn't pop up ever again just for the first time.

### Steps to reproduce

Clone a repo from github
Open with Godot editor

### Minimal reproduction project (MRP)

~~https://github.com/shahriarlabib000/dice~~

- Instructions: don't unzip the project externally.directly open with godot

[dice.zip](https://github.com/user-attachments/files/16551836/dice.zip)

Contributor guide

Open the contributing guide

Research direction

Start by reproducing the first-open workflow with the attached dice.zip in the Godot editor and observe the output containing the compressed-formats conversion error. Trace the startup path that emits it; done means cloning and opening the project no longer produces this harmless first-time error while normal project behavior remains unchanged.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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