godotengine / godotengine/godot
weird error message when opening a repo for the first time after cloning
- Dominant language
- C++
- Stars
- 117k
- Forks
- 26.8k
- PR merge metrics
- PR metrics pending
Description
### Tested versions
- Reproducible in: 4.2.2.stable,4.3.rc3
### System information
Android 11-Redmi 10 2022-Godot v4.2.2.stable
### Issue description
When i clone my preexisting repo from github and open it for the first time with godot
Editor it there is a error in the output it says
> Cannot convert to <-> from compressed formats. Use compress() and decompress() instead.

It doesn't cause any issue tho. Everything works normally AFAIK.
It doesn't pop up ever again just for the first time.
### Steps to reproduce
Clone a repo from github
Open with Godot editor
### Minimal reproduction project (MRP)
~~https://github.com/shahriarlabib000/dice~~
- Instructions: don't unzip the project externally.directly open with godot
[dice.zip](https://github.com/user-attachments/files/16551836/dice.zip)
Contributor guide
Research direction
Start by reproducing the first-open workflow with the attached dice.zip in the Godot editor and observe the output containing the compressed-formats conversion error. Trace the startup path that emits it; done means cloning and opening the project no longer produces this harmless first-time error while normal project behavior remains unchanged.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100