godotengine / godotengine/godot

Editor becomes unresponsive on macOS when launched from JetBrains Rider

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#95,150 14 comments 2 reactions 1 assignee Claimed by @bruvzg View on GitHub
bug performance platform:macos regression topic:editor topic:thirdparty
Dominant language
C++
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Description

### Tested versions

Reproducible in:
- 4.3 RC 2 Mono

Not reproducible in:
- 4.3 RC 1
- 4.3 Beta 2
- 4.2

### System information

Godot v4.3.rc2.mono - macOS 14.5.0 - Vulkan (Forward+) - integrated Apple M1 Pro - Apple M1 Pro (10 Threads)

### Issue description

When the editor has been open for some amount of time, it becomes unresponsive. This sometimes occurs when alt-tabbing into the editor window, and sometimes occurs when performing an action from the editor (such as building the C# assembly, saving project settings, or resetting an exported property in the inspector, to name a few examples I have experienced firsthand).

### Steps to reproduce

1. Open a C# project in Godot 4.3 RC 2 Mono on macOS.
2. Work on the project as normal, spending large amounts of time with the editor open in the background while using an external IDE to edit C# code.
3. Eventually, the editor will become unresponsive, necessitating a Force Quit.

### Minimal reproduction project (MRP)

N/A

Contributor guide

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Assessment

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