godotengine / godotengine/godot
Editor becomes unresponsive on macOS when launched from JetBrains Rider
- Dominant language
- C++
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Description
### Tested versions
Reproducible in:
- 4.3 RC 2 Mono
Not reproducible in:
- 4.3 RC 1
- 4.3 Beta 2
- 4.2
### System information
Godot v4.3.rc2.mono - macOS 14.5.0 - Vulkan (Forward+) - integrated Apple M1 Pro - Apple M1 Pro (10 Threads)
### Issue description
When the editor has been open for some amount of time, it becomes unresponsive. This sometimes occurs when alt-tabbing into the editor window, and sometimes occurs when performing an action from the editor (such as building the C# assembly, saving project settings, or resetting an exported property in the inspector, to name a few examples I have experienced firsthand).
### Steps to reproduce
1. Open a C# project in Godot 4.3 RC 2 Mono on macOS.
2. Work on the project as normal, spending large amounts of time with the editor open in the background while using an external IDE to edit C# code.
3. Eventually, the editor will become unresponsive, necessitating a Force Quit.
### Minimal reproduction project (MRP)
N/A
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Assessment
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