godotengine / godotengine/godot

Node3D: `Transform` inspector CTRL and SHIFT has no effect to the slider

Open
#94,979 2 comments 0 reactions 0 assignees View on GitHub
discussion topic:editor usability
Dominant language
C++
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Description

### Tested versions

v4.3.rc1.mono.official [e343dbbcc]

### System information

Windows 11

### Issue description

I encountered this problem because I would use the 'Page' argument for 'HSlider' but it has no effect.
Then I checked on the Godot `Node3D` inspector `Transform` to use the CTRL or SHIFT as the tooltips says.
![image](https://github.com/user-attachments/assets/6d8cf44e-73f3-434d-a796-6dd6aa190046)

But pressing CTRL or SHIFT does not work inside the inspector.
When I use the gizmo in 3D view, it rotates 15° when I press CTRL and 5° when I press SHIFT.

### Steps to reproduce

- Create a 3D Scene and add a Node3D with a mesh.
- switch to the inspector and try to use CRTL or SHIFT during using the slider (no effect)
- verify it by using the gizmo inside the 3d view (it works)

### Minimal reproduction project (MRP)

n/a

Contributor guide

Open the contributing guide

Research direction

Reproduce the issue in a 3D scene with a Node3D mesh, then inspect the Transform controls and compare modifier-key behavior with the 3D gizmo. Done means CTRL and SHIFT affect the inspector slider consistently with the tooltip and the gizmo behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
godot
Domain
tooling
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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