godotengine / godotengine/godot
Godot editor crashing due to illegal instruction (Ubuntu VM)
- Dominant language
- C++
- Stars
- 117k
- Forks
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- PR merge metrics
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Description
### Tested versions
- Reproducible in v4.2.2.stable.official [15073afe3]
### System information
Godot v4.2.2.stable - Ubuntu 22.04.4 LTS 22.04 - X11 - GLES3 (Compatibility) - llvmpipe (LLVM 15.0.7, 256 bits) () - Intel(R) Xeon(R) Platinum 8272CL CPU @ 2.60GHz (2 Threads)
### Issue description
I have been using Godot on an Azure VM (Ubuntu) for a few months with no issues. Yesterday, however, the editor started crashing a minute or so after opening my project, with no error message.
> edited to remove MRP, as that introduced a _different_ (known) bug
Here's the verbose output of my actual project: [godot crash - game server project.txt](https://github.com/user-attachments/files/16192826/godot.crash.-.game.server.project.txt)
Contributor guide
Research direction
Start by reviewing the attached verbose output, then reproduce the editor crash in Godot v4.2.2 on the specified Ubuntu 22.04 Azure VM environment. Done means identifying the cause of the illegal-instruction crash and documenting or fixing the issue.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- godot, ubuntu
- Domain
- desktop, operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100