godotengine / godotengine/godot
Scoop Godot Installation running in the background (terminal/console/command line)
- Dominant language
- C++
- Stars
- 117k
- Forks
- 26.8k
- PR merge metrics
- PR metrics pending
Description
### Tested versions
- Reproducible in 4.2.stable.
### System information
Windows 10
### Issue description
I am using godot-rust, and I need the standard output and error for debugging purposes of my code, so I followed the command line installation documentation and installed godot through scoop. The problem is, every time I run the command, nothing gets printed, and I am able to execute other commands. I talked about it in the godot-rust server and it seems likely that the scoop intallation might be running godot on the background, but it should be in the foreground, since I believe it is more useful to be able to see the output than, just not.
### Steps to reproduce
Install Scoop:
```
Set-ExecutionPolicy -ExecutionPolicy RemoteSigned -Scope CurrentUser
Invoke-RestMethod -Uri https://get.scoop.sh | Invoke-Expression
```
Add bucket extras:
```
scoop bucket add extras
```
Install godot:
```
scoop install godot
```
Run godot:
```
godot
```
### Minimal reproduction project (MRP)
No project is necessary.
Contributor guide
Research direction
Reproduce the issue on Windows 10 using the listed Scoop installation steps, then run the `godot` command and observe whether its standard output and error remain attached to the terminal. Done means a Scoop-installed Godot process runs in the foreground and exposes its output for debugging.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- godot, powershell
- Domain
- cli, operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100