godotengine / godotengine/godot
Sluggish interface on Mobile and Forward+
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- C++
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Description
### Tested versions
- reproducible in 4.2.2, not reproducible in 4.2.1 and 4.2
### System information
Godot v4.2.2.stable - Windows 10.0.22631 - GLES3 (Compatibility) - NVIDIA GeForce RTX 4060 (NVIDIA; 31.0.15.5123) - Intel(R) Core(TM) i3-10100F CPU @ 3.60GHz (8 Threads)
### Issue description
I was working on a project on 4.2.1, proceeded to download 4.2.2, after opening project on 4.2.2 the editor interface was sluggish when switching tabs or adding nodes to the scene, and when running the game with F5, the loading was slightly slower.
This also happens with an empty/new project.
This only happens in Mobile and Forward+
### Steps to reproduce
Create a new project on 4.2.2 in compatibility mode, create some nodes, interact with the editor, mainly in menus and settings.
Now switch to mobile or forward+ and it should be noticeably slower, theres noticeable delay for actions to happen, id guess 100-400ms
### Minimal reproduction project (MRP)
[test.zip](https://github.com/godotengine/godot/files/15069611/test.zip)
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