godotengine / godotengine/godot
Bug of render scenes 3D in Mode Compatibility
- Dominant language
- C++
- Stars
- 117k
- Forks
- 26.8k
- PR merge metrics
- PR metrics pending
Description
### Tested versions
Godot 4.3 Dev5 , Godot 4.2.x Stable, Godot 4.1.x Stable
### System information
Win10, AMD Radeon 6570, 15.201.1151.1008, GLES3
### Issue description
https://github.com/godotengine/godot/assets/54606139/7e558438-e88f-4ba9-a037-f831cfad1c05
### Steps to reproduce
https://github.com/godotengine/godot/assets/54606139/7e558438-e88f-4ba9-a037-f831cfad1c05
### Minimal reproduction project (MRP)
N/A
Contributor guide
Research direction
Start by reproducing the reported 3D scene-rendering problem in Compatibility mode on Windows 10 with the listed AMD Radeon 6570/GLES3 setup, using the linked video as the behavioral reference. No source file, test, or minimal reproduction project is provided; done would require a reproducible case and verified rendering behavior across the affected Godot versions.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, godot
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100