godotengine / godotengine/godot
display_server_windows.cpp - Parameter "hicon" is null.
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Description
### Tested versions
4.2
4.3.Dev4
v4.3.dev5.mono.official [89f70e98d]
### System information
Godot v4.3.dev5.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 Ti (NVIDIA; 31.0.15.3623) - AMD Ryzen 7 3700X 8-Core Processor (16 Threads)
### Issue description

platform/windows/display_server_windows.cpp:3139 - Parameter "hicon" is null.
### Steps to reproduce
It happens very random, I couldn't reproduce in a consistent way, but from time to time this bugs appears.
It has something to do with hovering icons.
Also more people are experiencing this error, and it is very anoying as it makes you need to restart the engine to keep working with it. (
https://forum.godotengine.org/t/weird-error-that-i-dont-know-how-to-fix/38742/5)
The scale appears to change randonly after this bug.
https://github.com/godotengine/godot/assets/2137569/3ea597a3-3bf2-42fc-88be-824819223329

### Minimal reproduction project (MRP)
Just using the editor from time to time this error happen.
It happens when hovering any icon.
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Assessment
This issue has not been assessed yet.