godotengine / godotengine/godot
My game causes an error upon exiting when it does not have an audio device connected
Open
bug
topic:audio
- Dominant language
- C++
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Description
### Tested versions
4.3 dev 5
### System information
Godot v4.3.dev5.mono - Windows 10.0.22621 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3070 (NVIDIA; 31.0.15.5176) - Intel(R) Core(TM) i7-9700KF CPU @ 3.60GHz (8 Threads)
### Issue description
My game causes an error upon exiting when it does not have an audio device connected.
Turning on my speaker works normally if there is an audio device connected.

### Steps to reproduce
1. start
2. exit
3. error
### Minimal reproduction project (MRP)
N/A
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Assessment
This issue has not been assessed yet.