godotengine / godotengine/godot
Debug session starts at least 10 times slower on x11 than on wayland
- Dominant language
- C++
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Description
### Tested versions
- reproducible in Godot 4.2 ( no idea where to find the commit )
### System information
Godot v4.2.1.stable - Ubuntu 23.10 23.10 - Vulkan (Forward+) - integrated Intel(R) HD Graphics 520 (SKL GT2) () - Intel(R) Core(TM) i5-6300U CPU @ 2.40GHz (4 Threads)
### Issue description
when I start a debug window using Xorg ( x11 window handler ), it takes ages to load whereas when I use Wayland it's just normal, I think it's related to the fact that I have an Intel GPU and that x11 has hard times giving the context
### Steps to reproduce
just change from Ubuntu to Ubuntu Xorg
### Minimal reproduction project (MRP)
no needs
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Assessment
This issue has not been assessed yet.