godotengine / godotengine/godot
Android app speeds up temporarily when resuming from pause
- Dominant language
- C++
- Stars
- 117k
- Forks
- 26.8k
- PR merge metrics
- PR metrics pending
Description
### Tested versions
4.2.1 stable
### System information
Android
### Issue description
When establishing a project using default settings and deploying it to the Android platform, if I put the application in the background and then switch back to the foreground after a few seconds, everything suddenly speeds up for a moment and then returns to normal. It appears as if the accumulated time while the app was in the background is somehow caught up when it resumes.
### Steps to reproduce
Start a project using default settings and deploying it to the Android platform, if I put the application in the background and then switch back to the foreground after a few seconds
### Minimal reproduction project (MRP)
Just any android project with any things moving.
Contributor guide
Assessment
This issue has not been assessed yet.