godotengine / godotengine/godot

Android app speeds up temporarily when resuming from pause

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#89,166 3 comments 0 reactions 0 assignees View on GitHub
bug needs testing platform:android topic:platforms
Dominant language
C++
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Description

### Tested versions

4.2.1 stable

### System information

Android

### Issue description

When establishing a project using default settings and deploying it to the Android platform, if I put the application in the background and then switch back to the foreground after a few seconds, everything suddenly speeds up for a moment and then returns to normal. It appears as if the accumulated time while the app was in the background is somehow caught up when it resumes.

### Steps to reproduce

Start a project using default settings and deploying it to the Android platform, if I put the application in the background and then switch back to the foreground after a few seconds

### Minimal reproduction project (MRP)

Just any android project with any things moving.

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