godotengine / godotengine/godot

Steamvr and Godot Editor causes freeze (only while both are running, may be radeon specific)

Open
#88,795 3 comments 0 reactions 0 assignees View on GitHub
bug crash topic:rendering topic:xr
Dominant language
C++
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PR merge metrics
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Description

### Tested versions

tested: godot 4.2.1; 4.1 had freezes too, but unknown if same.

### System information

Windows 10 - Godot 4.2.1 - Radeon RX 7900XTX - Vulkan - Forward+ - AMD Threadripper 1920x (in case it's more specific)

### Issue description

Using the editor while steamvr is open completely freezes PC. (may be radeon specific)

### Steps to reproduce

•Have the Godot Editor running while steamVR is running (tested with a brand new 3d scene.)
•Add, for example, a mesh node. Might already crash, but potentially not
•Try to set the mesh type (I never got farther, freezes pretty quick.)
Video for reference. still crashes whether or not Discord is running.
https://youtu.be/5bXcfyy6CbU

### Minimal reproduction project (MRP)

N/A

Contributor guide

Open the contributing guide

Research direction

Start by reproducing the freeze with Godot 4.2.1 or 4.1, SteamVR open, Windows 10, Vulkan Forward+, and the Radeon RX 7900 XTX described in the issue. Follow the listed mesh-node steps in a new 3D scene and compare behavior with SteamVR closed; the issue is done when the cause is isolated and a verified fix or actionable diagnosis is established.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, godot
Domain
computer-graphics, desktop
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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