godotengine / godotengine/godot

Unnecessary margin in docks?

Open
#88,482 2 comments 2 reactions 0 assignees View on GitHub
discussion topic:editor topic:gui
Dominant language
C++
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Forks
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PR merge metrics
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Description

### Tested versions

v4.3.dev3.official [36e943b6b]

### System information

w10 64

### Issue description

Is all this margin necessary without any use?
This means that you have to expand the dock further to the left, taking up more space in the editor because that margin remains there, for what reason?

![Captura4](https://github.com/godotengine/godot/assets/19652075/c51559de-fff9-4073-8d70-c2de2a111805)

The editor font is size 14 by default, I reduced it to 12

### Steps to reproduce

...

### Minimal reproduction project (MRP)

...

Contributor guide

Open the contributing guide

Research direction

Start by reproducing the reported dock layout in Godot editor v4.3.dev3 on Windows 10 and compare it with the screenshot, since the issue names no files, tests, or entry points. Trace the editor dock layout to identify whether the visible margin is intentional; done means determining its purpose and removing it only if it is unnecessary without breaking dock sizing.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
design, desktop
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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