godotengine / godotengine/godot

"Building Android Project (gradle)" does not appear.

Open
#87,485 0 comments 0 reactions 0 assignees View on GitHub
bug platform:android topic:editor topic:export
Dominant language
C++
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Description

### Tested versions

v3.5.3.stable.official

### System information

Windows 10, Godot 3.5.3

### Issue description

When exporting a large project to Android, the "Building Android Project (gradle)" window does not appear. I didn't notice any errors or anything like that. Apk/aab files appear in the folder, but I don't see the build logs. Godot freezes completely while building aab file. As soon as the aab file is ready, everything returns to normal.

Tried with simple projects from examples, works fine.

I don't care about freeze, but I would like to see "Building Android Project (gradle)" window. Any ideas how could I fix it?

### Steps to reproduce

1. Start Godot 3.5.3
2. Open some large project (I have the only my project and cannot add it here).
3. Project -> install Build template
4. Editor -> Export -> Android -> set SDK path and Keystore, enable "Use custom Build", export Format AAB
5. Export Project.

### Minimal reproduction project (MRP)

I can not add my project here. I’ve tried with few projects. The larger the project, the less likely you are to see the "Building Android Project (gradle)" window.

Contributor guide

Open the contributing guide

Research direction

Start with the reported Godot 3.5.3 Windows setup and reproduce the listed Android export flow using a large project, custom build, and AAB output. Compare it with the small example projects that work; done means the “Building Android Project (gradle)” window and build logs appear during export without changing successful AAB generation.

Written by the indexing model from the issue text.

Assessment

Tech stack
android
Domain
build-system, mobile
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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