godotengine / godotengine/godot
Animation call method track not being called in inherited scene
Open
bug
needs testing
topic:animation
topic:editor
- Dominant language
- C++
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Description
### Tested versions
v4.2.1.stable.official [b09f793f5]
### System information
Godot v4.2.stable - Windows 10.0.19045 - Vulkan (Forward+)
### Issue description
When inherited gltf animated model to a scene, the call function in animation player not called.
### Steps to reproduce
Inherit an animated gltf/glb format to a scene.
Edit the animation player and add a function call track in one animation
play the animation. the function can not be called.
### Minimal reproduction project (MRP)
[call_func_in_anim.zip](https://github.com/godotengine/godot/files/13997618/call_func_in_anim.zip)
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Assessment
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